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BaseTile Class Reference

#include <mapclasses.h>

Inheritance diagram for BaseTile::

CLand CTile CTileUni List of all members.

Public Methods

 BaseTile ()
UI08 Flag1 (void)
UI08 Flag2 (void)
UI08 Flag3 (void)
UI08 Flag4 (void)
void Flag1 (UI08 newVal)
void Flag2 (UI08 newVal)
void Flag3 (UI08 newVal)
void Flag4 (UI08 newVal)
bool AtFloorLevel (void)
bool Holdable (void)
bool SignGuildBanner (void)
bool WebDirtBlood (void)
bool WallVertTile (void)
bool Damaging (void)
bool Blocking (void)
bool LiquidWet (void)
bool Unknown1 (void)
bool Standable (void)
bool Climbable (void)
bool Stackable (void)
bool WindowArchDoor (void)
bool CannotShootThru (void)
bool DisplayAsA (void)
bool DisplayAsAn (void)
bool DescriptionTile (void)
bool FadeWithTrans (void)
bool Unknown2 (void)
bool Unknown3 (void)
bool Map (void)
bool Container (void)
bool Equipable (void)
bool LightSource (void)
bool Animated (void)
bool Unknown4 (void)
bool Walk (void)
bool WholeBodyItem (void)
bool WallRoofWeap (void)
bool Door (void)
bool ClimbableBit1 (void)
bool ClimbableBit2 (void)
UI08 ClimbableBits (void)

Protected Attributes

UI08 flag1
UI08 flag2
UI08 flag3
UI08 flag4

Constructor & Destructor Documentation

BaseTile::BaseTile   [inline]
 


Member Function Documentation

bool BaseTile::Animated void   [inline]
 

bool BaseTile::AtFloorLevel void   [inline]
 

bool BaseTile::Blocking void   [inline]
 

bool BaseTile::CannotShootThru void   [inline]
 

bool BaseTile::Climbable void   [inline]
 

bool BaseTile::ClimbableBit1 void   [inline]
 

bool BaseTile::ClimbableBit2 void   [inline]
 

UI08 BaseTile::ClimbableBits void   [inline]
 

bool BaseTile::Container void   [inline]
 

bool BaseTile::Damaging void   [inline]
 

bool BaseTile::DescriptionTile void   [inline]
 

bool BaseTile::DisplayAsA void   [inline]
 

bool BaseTile::DisplayAsAn void   [inline]
 

bool BaseTile::Door void   [inline]
 

bool BaseTile::Equipable void   [inline]
 

bool BaseTile::FadeWithTrans void   [inline]
 

void BaseTile::Flag1 UI08   newVal [inline]
 

UI08 BaseTile::Flag1 void   [inline]
 

void BaseTile::Flag2 UI08   newVal [inline]
 

UI08 BaseTile::Flag2 void   [inline]
 

void BaseTile::Flag3 UI08   newVal [inline]
 

UI08 BaseTile::Flag3 void   [inline]
 

void BaseTile::Flag4 UI08   newVal [inline]
 

UI08 BaseTile::Flag4 void   [inline]
 

bool BaseTile::Holdable void   [inline]
 

bool BaseTile::LightSource void   [inline]
 

bool BaseTile::LiquidWet void   [inline]
 

bool BaseTile::Map void   [inline]
 

bool BaseTile::SignGuildBanner void   [inline]
 

bool BaseTile::Stackable void   [inline]
 

bool BaseTile::Standable void   [inline]
 

bool BaseTile::Unknown1 void   [inline]
 

Reimplemented in CTile, and CLand.

bool BaseTile::Unknown2 void   [inline]
 

Reimplemented in CTile, and CLand.

bool BaseTile::Unknown3 void   [inline]
 

Reimplemented in CTile.

bool BaseTile::Unknown4 void   [inline]
 

bool BaseTile::Walk void   [inline]
 

bool BaseTile::WallRoofWeap void   [inline]
 

bool BaseTile::WallVertTile void   [inline]
 

bool BaseTile::WebDirtBlood void   [inline]
 

bool BaseTile::WholeBodyItem void   [inline]
 

bool BaseTile::WindowArchDoor void   [inline]
 


Member Data Documentation

UI08 BaseTile::flag1 [protected]
 

UI08 BaseTile::flag2 [protected]
 

UI08 BaseTile::flag3 [protected]
 

UI08 BaseTile::flag4 [protected]
 


The documentation for this class was generated from the following file:
Generated at Sun Sep 16 22:45:36 2001 for UOX3 by doxygen1.2.10 written by Dimitri van Heesch, © 1997-2001