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CChar Class Reference

#include <cChar.h>

Inheritance diagram for CChar::

cBaseObject cBaseObject List of all members.

Public Methods

CHARLISTGetPetList (void)
CHARLISTGetFriendList (void)
ITEMLISTGetOwnedItems (void)
bool IsMounted (void) const
bool MayLevitate (void) const
void MayLevitate (bool newValue)
void AddPet (CChar *toAdd)
void RemovePet (CChar *toRemove)
void AddFriend (CChar *toAdd)
void RemoveFriend (CChar *toRemove)
void AddOwnedItem (CItem *toAdd)
void RemoveOwnedItem (CItem *toRemove)
ACTRECGetAccountObj (void)
bool IsInUse (void) const
bool IsSaved (void) const
SI32 GetSavedAt (void) const
void SetInUse (bool newValue)
void SetSaved (bool newValue)
void SetSavedAt (SI32 newValue)
SI16 GetNPCAiType (void) const
SI16 GetWeight (void) const
SI32 GetMaking (void) const
SI16 GetTaming (void) const
SI08 GetHidden (void) const
SI08 GetHunger (void) const
SI08 IsBlocked (void) const
UI08 GetFixedLight (void) const
UI08 GetTown (void) const
UI08 GetMed (void) const
UI08 GetTrainingPlayerIn (void) const
SI32 GetAccount (void) const
SI32 GetCarve (void) const
UI32 GetHoldG (void) const
void SetAccount (SI32 newVal)
void SetAccountObj (ACTREC *tObj)
void SetWeight (SI16 newVal)
void SetFixedLight (UI08 newVal)
void SetHidden (SI08 newValue)
void SetHunger (SI08 newValue)
void SetNPCAiType (SI16 newValue)
void SetMaking (SI32 newValue)
void SetBlocked (SI08 newValue)
void SetTaming (SI16 newValue)
void SetTown (UI08 newValue)
void SetMed (UI08 newValue)
void SetHoldG (UI32 newValue)
void SetCarve (SI32 newValue)
void SetTrainingPlayerIn (UI08 newValue)
void DecHunger (const SI08 amt=1)
UI08 GetSplit (void) const
UI08 GetSplitChance (void) const
void SetSplit (UI08 newValue)
void SetSplitChance (UI08 newValue)
bool isFree (void) const
bool isUnicode (void) const
bool IsNpc (void) const
bool IsShop (void) const
bool IsDead (void) const
bool IsAtWar (void) const
bool DidAttackFirst (void) const
bool IsOnHorse (void) const
bool GetTownTitle (void) const
bool GetReactiveArmour (void) const
bool CanTrain (void) const
bool GetGuildToggle (void) const
bool IsTamed (void) const
bool IsGuarded (void) const
bool CanRun (void) const
void setFree (bool newVal)
void setUnicode (bool newVal)
void SetNpc (bool newVal)
void SetShop (bool newVal)
void SetDead (bool newValue)
void SetWar (bool newValue)
void SetAttackFirst (bool newValue)
void SetOnHorse (bool newValue)
void SetTownTitle (bool newValue)
void SetReactiveArmour (bool newValue)
void SetCanTrain (bool newValue)
void SetGuildToggle (bool newValue)
void SetTamed (bool newValue)
void SetGuarded (bool newValue)
void SetRun (bool newValue)
void SetSerial (UI32 newSerial, CHARACTER c)
void SetRobe (UI32 newValue)
void SetOwner (UI32 newValue)
void SetSpawn (UI08 newVal, UI08 part, CHARACTER c)
void SetSpawn (UI32 newValue, CHARACTER c)
void SetTownVote (UI08 newValue, UI08 part)
void SetTownVote (UI32 newValue)
void SetTrainer (UI32 newValue)
void SetGuildFealty (UI32 newValue)
void SetPoisonSerial (UI32 newValue)
UI32 GetRobe (void) const
UI32 GetTownVote (void) const
UI32 GetTrainer (void) const
UI32 GetGuildFealty (void) const
UI32 GetPoisonSerial (void) const
UI08 GetRobe (UI08 part) const
UI08 GetTownVote (UI08 part) const
const char * GetOrgName (void) const
const char * GetLastOn (void) const
const char * GetGuildTitle (void) const
void SetOrgName (const char *newName)
void SetLastOn (const char *newValue)
void SetGuildTitle (const char *newValue)
SI32 GetTimeout (void) const
SI32 GetLogout (void) const
UI32 GetRegen (UI08 part) const
UI32 GetNpcMoveTime (void) const
UI32 GetInvisTimeout (void) const
UI32 GetHungerTime (void) const
UI32 GetSpiritSpeakTimer (void) const
UI32 GetSpaTimer (void) const
UI32 GetSummonTimer (void) const
UI32 GetTrackingTimer (void) const
UI32 GetFishingTimer (void) const
UI32 GetPoisonTime (void) const
UI32 GetPoisonTextTime (void) const
UI32 GetPoisonWearOffTime (void) const
SI32 GetSpellTime (void) const
UI32 GetNextAct (void) const
UI32 GetSmokeTimer (void) const
UI32 GetSmokeDisplayTimer (void) const
UI32 GetAntiSpamTimer (void) const
UI32 GetSkillDelay (void) const
SI32 GetCrimFlag (void) const
SI32 GetMuteTime (void) const
SI32 GetObjectDelay (void) const
TIMERVAL GetWeathDamage (UI08 part) const
SI32 GetMurderRate (void) const
UI32 GetTrackingDisplayTimer (void) const
SERIAL GetGuarding (void) const
void SetTimeout (SI32 newValue)
void SetRegen (UI32 newValue, UI08 part)
void SetNpcMoveTime (UI32 newValue)
void SetInvisTimeout (SI32 newValue)
void SetHungerTime (SI32 newValue)
void SetSpiritSpeakTimer (UI32 newValue)
void SetSpaTimer (UI32 newValue)
void SetSummonTimer (UI32 newValue)
void SetTrackingTimer (UI32 newValue)
void SetFishingTimer (UI32 newValue)
void SetPoisonTime (UI32 newValue)
void SetPoisonTextTime (UI32 newValue)
void SetPoisonWearOffTime (UI32 newValue)
void SetCrimFlag (SI32 newValue)
void SetSpellTime (UI32 newValue)
void SetNextAct (UI32 newValue)
void SetMuteTime (SI32 newValue)
void SetLogout (SI32 newValue)
void SetWeathDamage (TIMERVAL newValue, UI08 part)
void SetSmokeTimer (UI32 newValue)
void SetSmokeDisplayTimer (UI32 newValue)
void SetAntiSpamTimer (UI32 newValue)
void SetSkillDelay (UI32 newValue)
void SetObjectDelay (SI32 newValue)
void SetMurderRate (SI32 newValue)
void SetTrackingDisplayTimer (UI32 newValue)
void SetGuarding (SERIAL newValue)
UI08 GetID (UI08 part) const
UI08 GetxID (UI08 part) const
UI08 GetOrgID (UI08 part) const
UI08 GetHairStyle (UI08 part) const
UI08 GetBeardStyle (UI08 part) const
UI08 GetEnvokeID (UI08 part) const
UI16 GetEnvokeID (void) const
UI16 GetID (void) const
UI16 GetxID (void) const
UI16 GetOrgID (void) const
UI16 GetHairStyle (void) const
UI16 GetBeardStyle (void) const
void SetxID (UI08 value, UI08 part)
void SetxID (UI16 value)
void SetOrgID (UI08 value, UI08 part)
void SetOrgID (UI16 value)
void SetHairStyle (UI08 value, UI08 part)
void SetHairStyle (UI16 value)
void SetBeardStyle (UI08 value, UI08 part)
void SetBeardStyle (UI16 value)
void SetEnvokeID (UI08 value, UI08 part)
void SetEnvokeID (UI16 newValue)
UI08 GetSkin (UI08 part) const
UI08 GetOrgSkin (UI08 part) const
UI08 GetxSkin (UI08 part) const
UI08 GetHairColour (UI08 part) const
UI08 GetBeardColour (UI08 part) const
UI08 GetSayColour (UI08 part) const
UI08 GetEmoteColour (UI08 part) const
UI16 GetEmoteColour (void) const
UI16 GetSayColour (void) const
UI16 GetHairColour (void) const
UI16 GetBeardColour (void) const
UI16 GetSkin (void) const
UI16 GetOrgSkin (void) const
UI16 GetxSkin (void) const
void SetSkin (UI08 value, UI08 part)
void SetSkin (UI16 value)
void SetOrgSkin (UI08 value, UI08 part)
void SetOrgSkin (UI16 value)
void SetxSkin (UI08 value, UI08 part)
void SetxSkin (UI16 value)
void SetHairColour (UI08 value, UI08 part)
void SetHairColour (UI16 value)
void SetBeardColour (UI08 value, UI08 part)
void SetBeardColour (UI16 value)
void SetEmoteColour (UI08 value, UI08 part)
void SetEmoteColour (UI16 newValue)
void SetSayColour (UI08 value, UI08 part)
void SetSayColour (UI16 newValue)
SI16 GetFx (UI08 part) const
SI16 GetFy (UI08 part) const
SI08 GetDispZ (void) const
SI08 GetFz (void) const
SI08 GetStealth (void) const
SI08 GetDir2 (void) const
SI08 GetCell (void) const
SI08 GetNpcWander (void) const
SI08 GetOldNpcWander (void) const
SI08 GetFlySteps (void) const
UI08 GetRunning (void) const
UI08 GetStep (void) const
UI08 GetRegion (void) const
void SetDispZ (SI08 newZ)
void SetFx (SI16 newVal, UI08 part)
void SetFy (SI16 newVal, UI08 part)
void SetFz (SI08 newVal)
void SetDir2 (SI08 newValue)
void SetCell (SI08 newVal)
void SetStealth (SI08 newValue)
void SetRunning (UI08 newValue)
void SetNpcWander (SI08 newValue)
void SetOldNpcWander (SI08 newValue)
void SetFlySteps (SI08 newValue)
void SetStep (UI08 newValue)
void SetRegion (UI08 newValue)
void SetLocation (SI16 newX, SI16 newY, SI08 newZ, SI08 newDispZ)
void SetLocation (SI16 newX, SI16 newY, SI08 newZ)
void SetLocation (struct point3 &targ)
SI32 GetPackItem (void) const
CItemGetPackItemObj (void) const
SI32 GetTarg (void) const
SI32 GetAttacker (void) const
SI32 GetFTarg (void) const
SI32 GetSmeltItem (void) const
SI32 GetTailItem (void) const
SI32 GetAdvObj (void) const
SI32 GetEnvokeItem (void) const
SI32 GetSwingTarg (void) const
UI32 GetTrackingTarget (void) const
UI32 GetTrackingTargets (UI08 targetNum) const
RACEID GetRaceGate (void) const
void SetPackItem (SI32 newVal)
void SetTarg (SI32 newTarg)
void SetAttacker (SI32 newValue)
void SetFTarg (SI32 newTarg)
void SetTailItem (SI32 newValue)
void SetSmeltItem (SI32 newValue)
void SetAdvObj (SI32 newValue)
void SetEnvokeItem (SI32 newValue)
void SetSwingTarg (SI32 newValue)
void SetTrackingTarget (UI32 newValue)
void SetRaceGate (RACEID newValue)
void SetTrackingTargets (UI32 newValue, UI08 targetNum)
SI08 GetCasting (void) const
SI08 GetSpellCast (void) const
SI16 GetSpellAction (void) const
SI16 GetSpAttack (void) const
SI08 GetSpDelay (void) const
void SetSpellCast (SI08 newValue)
void SetCasting (SI08 newValue)
void SetSpellAction (SI16 newValue)
void SetSpAttack (SI16 newValue)
void SetSpDelay (SI08 newValue)
UI08 GetQuestType (void) const
UI08 GetQuestOrigRegion (void) const
UI08 GetQuestDestRegion (void) const
void SetQuestDestRegion (UI08 newValue)
void SetQuestType (UI08 newValue)
void SetQuestOrigRegion (UI08 newValue)
SI16 GetFleeAt (void) const
SI16 GetReattackAt (void) const
void SetFleeAt (SI16 newValue)
void SetReattackAt (SI16 newValue)
UI08 GetCommandLevel (void) const
UI08 GetPostType (void) const
UI08 GetPriv (void) const
UI08 GetPriv2 (void) const
SI08 GetTownPriv (void) const
bool IsGM (void) const
bool CanBroadcast (void) const
bool IsInvulnerable (void) const
bool GetSingClickSer (void) const
bool NoSkillTitles (void) const
bool IsGMPageable (void) const
bool CanSnoop (void) const
bool IsCounselor (void) const
void SetGM (bool newValue)
void SetBroadcast (bool newValue)
void SetInvulnerable (bool newValue)
void SetSingClickSer (bool newValue)
void SetSkillTitles (bool newValue)
void SetGMPageable (bool newValue)
void SetSnoop (bool newValue)
void SetCounselor (bool newValue)
bool AllMove (void) const
bool IsFrozen (void) const
bool ViewHouseAsIcon (void) const
bool IsPermHidden (void) const
bool NoNeedMana (void) const
bool IsDispellable (void) const
bool IsPermReflected (void) const
bool NoNeedReags (void) const
bool GetRemove (void) const
void SetAllMove (bool newValue)
void SetFrozen (bool newValue)
void SetViewHouseAsIcon (bool newValue)
void SetPermHidden (bool newValue)
void SetNoNeedMana (bool newValue)
void SetDispellable (bool newValue)
void SetPermReflected (bool newValue)
void SetNoNeedReags (bool newValue)
void SetRemove (bool newValue)
void SetPriv (UI08 newValue)
void SetPriv2 (UI08 newValue)
void SetPostType (UI08 newValue)
void SetCommandLevel (UI08 newValue)
void SetTownpriv (SI08 newValue)
SI16 GetMana2 (void) const
SI16 GetStamina2 (void) const
void SetStamina2 (SI16 newVal)
void SetMana2 (SI16 newVal)
UI16 GetBaseSkill (UI08 skillToGet) const
UI16 GetAtrophy (UI08 skillToGet) const
UI08 GetSkillLock (UI08 skillToGet) const
UI16 GetSkill (UI08 skillToGet) const
void SetBaseSkill (UI16 newSkillValue, UI08 skillToSet)
void SetSkill (UI16 newSkillValue, UI08 skillToSet)
void SetAtrophy (UI16 newValue, UI08 skillToSet)
void SetSkillLock (UI08 newSkillValue, UI08 skillToSet)
SI16 GetKarma2 (void) const
SI16 GetFame2 (void) const
UI16 GetDeaths (void) const
SI16 GetGuildNumber (void) const
SI08 GetFlag (void) const
void SetFame2 (SI16 newVal)
void SetKarma2 (SI16 newVal)
void SetDeaths (UI16 newVal)
void SetFlag (SI08 newValue)
void SetGuildNumber (SI16 newValue)
SI16 GetCallNum (void) const
SI16 GetPageGM (void) const
SI16 GetPlayerCallNum (void) const
void SetPlayerCallNum (SI16 newValue)
void SetCallNum (SI16 newValue)
void SetPageGM (SI16 newValue)
SI08 GetSpeech (void) const
SI08 GetFontType (void) const
UI08 GetSquelched (void) const
void SetFontType (SI08 newType)
void SetSquelched (UI08 newValue)
SI32 GetPoison (void) const
SI32 GetPoisoned (void) const
void SetPoison (SI32 newValue)
void SetPoisoned (SI32 newValue)
 CChar (CHARACTER c, bool zeroSer=false)
virtual ~CChar ()
void Dupe (CChar &target, CHARACTER c)
void RemoveFromSight (void)
void SendToSocket (cSocket *s, bool sendDispZ, CChar *c)
void Teleport (void)
void ExposeToView (void)
void HideFromView (void)
void Update (void)
SI32 GetSpeechItem (void) const
UI08 GetSpeechMode (void) const
void SetSpeechItem (SI32 newValue)
void SetSpeechMode (UI08 newValue)
SI32 GetAddPart (void) const
void SetAddPart (SI32 newValue)
CItemGetItemAtLayer (UI08 Layer) const
bool WearItem (CItem *toWear)
bool TakeOffItem (UI08 Layer)
SI32 FirstItem (void) const
CItemFirstItemObj (void) const
SI32 NextItem (void) const
CItemNextItemObj (void) const
bool FinishedItems (void) const
SI32 NumItems (void) const
bool IsValidMount (void) const
virtual bool Save (ofstream &outStream, SI32 mode) const
virtual bool DumpHeader (ofstream &outStream, SI32 mode) const
virtual bool DumpBody (ofstream &outStream, SI32 mode) const
virtual bool DumpFooter (ofstream &outStream, SI32 mode) const
virtual bool Load (ifstream &inStream, int mode, int arrayOffset)
virtual bool HandleLine (char *tag, char *data)
void BreakConcentration (cSocket *sock=NULL)
virtual bool IsUsingPotion (void) const
void SetUsingPotion (bool newVal)
virtual SI16 ActualStrength (void) const
virtual SI16 GetStrength (void) const
virtual SI16 ActualDexterity (void) const
virtual SI16 GetDexterity (void) const
virtual SI16 ActualIntelligence (void) const
virtual SI16 GetIntelligence (void) const
virtual void IncStrength2 (SI16 toAdd=1)
virtual void IncDexterity2 (SI16 toAdd=1)
virtual void IncIntelligence2 (SI16 toAdd=1)
virtual bool IsMurderer (void) const
virtual bool IsCriminal (void) const
virtual bool IsInnocent (void) const
void StopSpell (void)
bool SkillUsed (UI08 skillNum) const
void SkillUsed (bool value, UI08 skillNum)
virtual void PostLoadProcessing (SI32 index)
UI08 PopDirection (void)
void PushDirection (UI08 newDir)
bool StillGotDirs (void) const
void FlushPath (void)
bool IsPolymorphed (void) const
bool IsIncognito (void) const
void IsPolymorphed (bool newValue)
void IsIncognito (bool newValue)
bool IsJailed (void) const
CHARLISTGetPetList (void)
ITEMLISTGetOwnedItems (void)
bool MayLevitate (void) const
void MayLevitate (bool newValue)
void AddPet (CChar *toAdd)
void RemovePet (CChar *toRemove)
void AddOwnedItem (CItem *toAdd)
void RemoveOwnedItem (CItem *toRemove)
bool IsInUse (void) const
bool IsSaved (void) const
SI32 GetSavedAt (void) const
void SetInUse (bool newValue)
void SetSaved (bool newValue)
void SetSavedAt (SI32 newValue)
SI16 GetNPCAiType (void) const
SI16 GetWeight (void) const
SI32 GetMaking (void) const
SI16 GetTaming (void) const
SI08 GetHidden (void) const
SI08 GetHunger (void) const
SI08 IsBlocked (void) const
UI08 GetFixedLight (void) const
UI08 GetTown (void) const
UI08 GetMed (void) const
UI08 GetTrainingPlayerIn (void) const
SI32 GetAccount (void) const
SI32 GetCarve (void) const
UI32 GetHoldG (void) const
void SetAccount (SI32 newVal)
void SetWeight (SI16 newVal)
void SetFixedLight (UI08 newVal)
void SetHidden (SI08 newValue)
void SetHunger (SI08 newValue)
void SetNPCAiType (SI16 newValue)
void SetMaking (SI32 newValue)
void SetBlocked (SI08 newValue)
void SetTaming (SI16 newValue)
void SetTown (UI08 newValue)
void SetMed (UI08 newValue)
void SetHoldG (UI32 newValue)
void SetCarve (SI32 newValue)
void SetTrainingPlayerIn (UI08 newValue)
void DecHunger (const SI08 amt=1)
UI08 GetSplit (void) const
UI08 GetSplitChance (void) const
void SetSplit (UI08 newValue)
void SetSplitChance (UI08 newValue)
bool isFree (void) const
bool isUnicode (void) const
bool IsNpc (void) const
bool IsShop (void) const
bool IsDead (void) const
bool IsAtWar (void) const
bool DidAttackFirst (void) const
bool IsOnHorse (void) const
bool GetTownTitle (void) const
bool GetReactiveArmour (void) const
bool CanTrain (void) const
bool GetGuildToggle (void) const
bool IsTamed (void) const
bool IsGuarded (void) const
bool CanRun (void) const
bool BankBoxOpen (void) const
void setFree (bool newVal)
void setUnicode (bool newVal)
void SetNpc (bool newVal)
void SetShop (bool newVal)
void SetDead (bool newValue)
void SetWar (bool newValue)
void SetAttackFirst (bool newValue)
void SetOnHorse (bool newValue)
void SetTownTitle (bool newValue)
void SetReactiveArmour (bool newValue)
void SetCanTrain (bool newValue)
void SetGuildToggle (bool newValue)
void SetTamed (bool newValue)
void SetGuarded (bool newValue)
void SetRun (bool newValue)
void SetBankBoxOpen (bool newValue)
void SetSerial (UI32 newSerial, CHARACTER c)
void SetSerial (UI08 newSerial, UI08 newPart, CHARACTER c)
void SetRobe (UI08 value, UI08 part)
void SetRobe (UI32 newValue)
void SetOwner (UI08 value, UI08 part)
void SetOwner (UI32 newValue)
void SetSpawn (UI08 newVal, UI08 part, CHARACTER c)
void SetSpawn (UI32 newValue, CHARACTER c)
void SetTownVote (UI08 newValue, UI08 part)
void SetTownVote (UI32 newValue)
void SetTrainer (UI32 newValue)
void SetGuildFealty (UI32 newValue)
void SetPoisonSerial (UI32 newValue)
UI32 GetRobe (void) const
UI32 GetTownVote (void) const
UI32 GetTrainer (void) const
UI32 GetGuildFealty (void) const
UI32 GetPoisonSerial (void) const
UI08 GetRobe (UI08 part) const
UI08 GetTownVote (UI08 part) const
const char * GetOrgName (void) const
const char * GetLastOn (void) const
const char * GetGuildTitle (void) const
void SetOrgName (const char *newName)
void SetLastOn (const char *newValue)
void SetGuildTitle (const char *newValue)
SI32 GetTimeout (void) const
SI32 GetLogout (void) const
UI32 GetRegen (UI08 part) const
UI32 GetNpcMoveTime (void) const
UI32 GetInvisTimeout (void) const
UI32 GetHungerTime (void) const
UI32 GetSpiritSpeakTimer (void) const
UI32 GetSpaTimer (void) const
UI32 GetSummonTimer (void) const
UI32 GetTrackingTimer (void) const
UI32 GetFishingTimer (void) const
UI32 GetPoisonTime (void) const
UI32 GetPoisonTextTime (void) const
UI32 GetPoisonWearOffTime (void) const
SI32 GetSpellTime (void) const
UI32 GetNextAct (void) const
UI32 GetSmokeTimer (void) const
UI32 GetSmokeDisplayTimer (void) const
UI32 GetAntiSpamTimer (void) const
UI32 GetSkillDelay (void) const
SI32 GetCrimFlag (void) const
SI32 GetMuteTime (void) const
SI32 GetObjectDelay (void) const
TIMERVAL GetWeathDamage (UI08 part) const
SI32 GetMurderRate (void) const
UI32 GetTrackingDisplayTimer (void) const
void SetTimeout (SI32 newValue)
void SetRegen (UI32 newValue, UI08 part)
void SetNpcMoveTime (UI32 newValue)
void SetInvisTimeout (SI32 newValue)
void SetHungerTime (SI32 newValue)
void SetSpiritSpeakTimer (UI32 newValue)
void SetSpaTimer (UI32 newValue)
void SetSummonTimer (UI32 newValue)
void SetTrackingTimer (UI32 newValue)
void SetFishingTimer (UI32 newValue)
void SetPoisonTime (UI32 newValue)
void SetPoisonTextTime (UI32 newValue)
void SetPoisonWearOffTime (UI32 newValue)
void SetCrimFlag (SI32 newValue)
void SetSpellTime (UI32 newValue)
void SetNextAct (UI32 newValue)
void SetMuteTime (SI32 newValue)
void SetLogout (SI32 newValue)
void SetWeathDamage (TIMERVAL newValue, UI08 part)
void SetSmokeTimer (UI32 newValue)
void SetSmokeDisplayTimer (UI32 newValue)
void SetAntiSpamTimer (UI32 newValue)
void SetSkillDelay (UI32 newValue)
void SetObjectDelay (SI32 newValue)
void SetMurderRate (SI32 newValue)
void SetTrackingDisplayTimer (UI32 newValue)
UI08 GetID (UI08 part) const
UI08 GetxID (UI08 part) const
UI08 GetOrgID (UI08 part) const
UI08 GetHairStyle (UI08 part) const
UI08 GetBeardStyle (UI08 part) const
UI08 GetEnvokeID (UI08 part) const
UI16 GetEnvokeID (void) const
UI16 GetID (void) const
UI16 GetxID (void) const
UI16 GetOrgID (void) const
UI16 GetHairStyle (void) const
UI16 GetBeardStyle (void) const
void SetxID (UI08 value, UI08 part)
void SetxID (UI16 value)
void SetOrgID (UI08 value, UI08 part)
void SetOrgID (UI16 value)
void SetHairStyle (UI08 value, UI08 part)
void SetHairStyle (UI16 value)
void SetBeardStyle (UI08 value, UI08 part)
void SetBeardStyle (UI16 value)
void SetEnvokeID (UI08 value, UI08 part)
void SetEnvokeID (UI16 newValue)
UI08 GetSkin (UI08 part) const
UI08 GetOrgSkin (UI08 part) const
UI08 GetxSkin (UI08 part) const
UI08 GetHairColour (UI08 part) const
UI08 GetBeardColour (UI08 part) const
UI08 GetSayColour (UI08 part) const
UI08 GetEmoteColour (UI08 part) const
UI16 GetEmoteColour (void) const
UI16 GetSayColour (void) const
UI16 GetHairColour (void) const
UI16 GetBeardColour (void) const
UI16 GetSkin (void) const
UI16 GetOrgSkin (void) const
UI16 GetxSkin (void) const
void SetSkin (UI08 value, UI08 part)
void SetSkin (UI16 value)
void SetOrgSkin (UI08 value, UI08 part)
void SetOrgSkin (UI16 value)
void SetxSkin (UI08 value, UI08 part)
void SetxSkin (UI16 value)
void SetHairColour (UI08 value, UI08 part)
void SetHairColour (UI16 value)
void SetBeardColour (UI08 value, UI08 part)
void SetBeardColour (UI16 value)
void SetEmoteColour (UI08 value, UI08 part)
void SetEmoteColour (UI16 newValue)
void SetSayColour (UI08 value, UI08 part)
void SetSayColour (UI16 newValue)
SI16 GetOldX (void) const
SI16 GetOldY (void) const
SI16 GetFx (UI08 part) const
SI16 GetFy (UI08 part) const
SI08 GetDispZ (void) const
SI08 GetOldZ (void) const
SI08 GetFz (void) const
SI08 GetStealth (void) const
SI08 GetDir2 (void) const
SI08 GetCell (void) const
SI08 GetNpcWander (void) const
SI08 GetOldNpcWander (void) const
SI08 GetFlySteps (void) const
UI08 GetRunning (void) const
UI08 GetStep (void) const
UI08 GetRegion (void) const
void SetDispZ (SI08 newZ)
void SetOldX (SI16 oldXToSet)
void SetOldY (SI16 oldYToSet)
void SetOldZ (SI08 oldZToSet)
void SetFx (SI16 newVal, UI08 part)
void SetFy (SI16 newVal, UI08 part)
void SetFz (SI08 newVal)
void SetDir2 (SI08 newValue)
void SetCell (SI08 newVal)
void SetStealth (SI08 newValue)
void SetRunning (UI08 newValue)
void SetNpcWander (SI08 newValue)
void SetOldNpcWander (SI08 newValue)
void SetFlySteps (SI08 newValue)
void SetStep (UI08 newValue)
void SetRegion (UI08 newValue)
void SetLocation (SI16 newX, SI16 newY, SI08 newZ, SI08 newDispZ)
void SetLocation (SI16 newX, SI16 newY, SI08 newZ)
void SetLocation (struct point3 &targ)
SI32 GetPackItem (void) const
CItemGetPackItemObj (void) const
SI32 GetTarg (void) const
SI32 GetAttacker (void) const
SI32 GetFTarg (void) const
SI32 GetSmeltItem (void) const
SI32 GetTailItem (void) const
SI32 GetAdvObj (void) const
SI32 GetEnvokeItem (void) const
SI32 GetSwingTarg (void) const
UI32 GetTrackingTarget (void) const
UI32 GetTrackingTargets (UI08 targetNum) const
RACEID GetRaceGate (void) const
void SetPackItem (SI32 newVal)
void SetTarg (SI32 newTarg)
void SetAttacker (SI32 newValue)
void SetFTarg (SI32 newTarg)
void SetTailItem (SI32 newValue)
void SetSmeltItem (SI32 newValue)
void SetAdvObj (SI32 newValue)
void SetEnvokeItem (SI32 newValue)
void SetSwingTarg (SI32 newValue)
void SetTrackingTarget (UI32 newValue)
void SetRaceGate (RACEID newValue)
void SetTrackingTargets (UI32 newValue, UI08 targetNum)
SI08 GetCasting (void) const
SI08 GetSpellCast (void) const
SI16 GetSpellAction (void) const
SI16 GetSpAttack (void) const
SI08 GetSpDelay (void) const
void SetSpellCast (SI08 newValue)
void SetCasting (SI08 newValue)
void SetSpellAction (SI16 newValue)
void SetSpAttack (SI16 newValue)
void SetSpDelay (SI08 newValue)
UI08 GetQuestType (void) const
UI08 GetQuestOrigRegion (void) const
UI08 GetQuestDestRegion (void) const
void SetQuestDestRegion (UI08 newValue)
void SetQuestType (UI08 newValue)
void SetQuestOrigRegion (UI08 newValue)
SI16 GetFleeAt (void) const
SI16 GetReattackAt (void) const
void SetFleeAt (SI16 newValue)
void SetReattackAt (SI16 newValue)
UI08 GetCommandLevel (void) const
UI08 GetPostType (void) const
UI08 GetPriv (void) const
UI08 GetPriv2 (void) const
SI08 GetTownPriv (void) const
bool IsGM (void) const
bool CanBroadcast (void) const
bool IsInvulnerable (void) const
bool GetSingClickSer (void) const
bool NoSkillTitles (void) const
bool IsGMPageable (void) const
bool CanSnoop (void) const
bool IsCounselor (void) const
void SetGM (bool newValue)
void SetBroadcast (bool newValue)
void SetInvulnerable (bool newValue)
void SetSingClickSer (bool newValue)
void SetSkillTitles (bool newValue)
void SetGMPageable (bool newValue)
void SetSnoop (bool newValue)
void SetCounselor (bool newValue)
bool AllMove (void) const
bool IsFrozen (void) const
bool ViewHouseAsIcon (void) const
bool IsPermHidden (void) const
bool NoNeedMana (void) const
bool IsDispellable (void) const
bool IsPermReflected (void) const
bool NoNeedReags (void) const
bool GetRemove (void) const
void SetAllMove (bool newValue)
void SetFrozen (bool newValue)
void SetViewHouseAsIcon (bool newValue)
void SetPermHidden (bool newValue)
void SetNoNeedMana (bool newValue)
void SetDispellable (bool newValue)
void SetPermReflected (bool newValue)
void SetNoNeedReags (bool newValue)
void SetRemove (bool newValue)
void SetPriv (UI08 newValue)
void SetPriv2 (UI08 newValue)
void SetPostType (UI08 newValue)
void SetCommandLevel (UI08 newValue)
void SetTownpriv (SI08 newValue)
SI16 GetMana2 (void) const
SI16 GetStamina2 (void) const
void SetStamina2 (SI16 newVal)
void SetMana2 (SI16 newVal)
UI16 GetBaseSkill (UI08 skillToGet) const
UI16 GetAtrophy (UI08 skillToGet) const
UI08 GetSkillLock (UI08 skillToGet) const
UI16 GetSkill (UI08 skillToGet) const
void SetBaseSkill (UI16 newSkillValue, UI08 skillToSet)
void SetSkill (UI16 newSkillValue, UI08 skillToSet)
void SetAtrophy (UI16 newValue, UI08 skillToSet)
void SetSkillLock (UI08 newSkillValue, UI08 skillToSet)
SI16 GetKarma2 (void) const
SI16 GetFame2 (void) const
UI16 GetDeaths (void) const
SI16 GetGuildNumber (void) const
SI08 GetFlag (void) const
void SetFame2 (SI16 newVal)
void SetKarma2 (SI16 newVal)
void SetDeaths (UI16 newVal)
void SetFlag (SI08 newValue)
void SetGuildNumber (SI16 newValue)
SI16 GetCallNum (void) const
SI16 GetPageGM (void) const
SI16 GetPlayerCallNum (void) const
void SetPlayerCallNum (SI16 newValue)
void SetCallNum (SI16 newValue)
void SetPageGM (SI16 newValue)
SI08 GetSpeech (void) const
SI08 GetFontType (void) const
UI08 GetSquelched (void) const
void SetFontType (SI08 newType)
void SetSquelched (UI08 newValue)
SI32 GetPoison (void) const
SI32 GetPoisoned (void) const
void SetPoison (SI32 newValue)
void SetPoisoned (SI32 newValue)
 CChar (CHARACTER c, bool zeroSer=false)
virtual ~CChar ()
void Dupe (CChar &target, CHARACTER c)
void RemoveFromSight (void)
void Teleport (CHARACTER c)
void ExposeToView (CHARACTER c)
void HideFromView (CHARACTER c)
void Update (CHARACTER c)
SI32 GetSpeechItem (void) const
UI08 GetSpeechMode (void) const
void SetSpeechItem (SI32 newValue)
void SetSpeechMode (UI08 newValue)
SI32 GetAddPart (void) const
void SetAddPart (SI32 newValue)
CItemGetItemAtLayer (UI08 Layer) const
bool WearItem (CItem *toWear)
bool TakeOffItem (UI08 Layer, CItem *toTakeOff)
SI32 FirstItem (void) const
SI32 NextItem (void) const
bool FinishedItems (void) const
SI32 NumItems (void) const
bool IsValidMount (void) const
virtual bool Save (ofstream &outStream, SI32 mode) const
virtual bool DumpHeader (ofstream &outStream, SI32 mode) const
virtual bool DumpBody (ofstream &outStream, SI32 mode) const
virtual bool DumpFooter (ofstream &outStream, SI32 mode) const
virtual bool Load (ifstream &inStream, int mode, int arrayOffset)
virtual bool HandleLine (char *tag, char *data)
virtual bool IsUsingPotion (void) const
void SetUsingPotion (bool newVal)
virtual SI16 ActualStrength (void) const
virtual SI16 GetStrength (void) const
virtual SI16 ActualDexterity (void) const
virtual SI16 GetDexterity (void) const
virtual SI16 ActualIntelligence (void) const
virtual SI16 GetIntelligence (void) const
virtual void IncStrength2 (SI16 toAdd=1)
virtual void IncDexterity2 (SI16 toAdd=1)
virtual void IncIntelligence2 (SI16 toAdd=1)
virtual bool IsMurderer (void) const
virtual bool IsCriminal (void) const
virtual bool IsInnocent (void) const
void StopSpell (void)
bool SkillUsed (UI08 skillNum) const
void SkillUsed (bool value, UI08 skillNum)
virtual void PostLoadProcessing (SI32 index)
UI08 PopDirection (void)
void PushDirection (UI08 newDir)
bool StillGotDirs (void) const
void FlushPath (void)
bool IsPolymorphed (void) const
bool IsIncognito (void) const
void IsPolymorphed (bool newValue)
void IsIncognito (bool newValue)

Protected Methods

void RemoveSelfFromOwner (void)
void AddSelfToOwner (void)
void RemoveSelfFromOwner (void)
void AddSelfToOwner (void)

Protected Attributes

ACTRECourAccount
SI16 npcaitype
SERIAL petguarding
SI32 making
SI16 taming
SI16 weight
SI08 blocked
SI08 hunger
UI08 fixedlight
UI08 town
UI08 med
UI08 trainingplayerin
SI32 account
SI32 carve
UI32 holdg
SI32 addMenuLoc
UI08 split
UI08 splitchnc
UI32 bools
bool remove
SERIAL robe
SERIAL townvote
SERIAL trainer
SERIAL guildfealty
SERIAL poisonserial
char orgname [MAX_NAME]
char laston [MAX_LASTON]
char guildtitle [MAX_GUILDTITLE]
SI32 timeout
SI32 logout
UI32 regen [3]
UI32 npcmovetime
UI32 invistimeout
UI32 hungertime
UI32 spiritspeaktimer
UI32 spatimer
UI32 summontimer
UI32 trackingtimer
UI32 fishingtimer
UI32 poisontime
UI32 poisontxt
UI32 poisonwearofftime
SI32 spelltime
UI32 nextact
UI32 smoketimer
UI32 smokedisplaytimer
UI32 antispamtimer
UI32 skilldelay
SI32 crimflag
SI32 mutetime
SI32 objectdelay
TIMERVAL weathDamage [WEATHNUM]
SI32 murderrate
UI32 trackingdisplaytimer
UI16 xid
UI16 orgid
UI16 hairstyle
UI16 beardstyle
UI16 envokeid
UI16 orgSkin
UI16 xskin
UI16 haircolor
UI16 beardcolour
UI16 saycolor
UI16 emotecolor
bool may_levitate
SI16 fx1
SI16 fx2
SI16 oldx
SI16 oldy
SI16 fy1
SI16 fy2
SI08 fz1
SI08 dispz
SI08 oldz
SI08 stealth
SI08 dir2
SI08 cell
SI08 npcWander
SI08 oldnpcWander
SI08 fly_steps
UI08 running
UI08 step
queue< UI08pathToFollow
UI08 region
SI32 packitem
SI32 targ
SI32 attacker
SI32 ftarg
SI32 smeltitem
SI32 tailitem
SI32 advobj
SI32 envokeitem
SI32 swingtarg
UI32 trackingtarget
UI32 trackingtargets [MAXTRACKINGTARGETS]
RACEID raceGate
SI08 casting
SI08 spellCast
SI16 spellaction
SI16 spattack
SI08 spadelay
UI08 questType
UI08 questDestRegion
UI08 questOrigRegion
SI16 fleeat
SI16 reattackat
UI16 priv
UI08 commandLevel
UI08 postType
SI08 townpriv
SI16 stm2
SI16 mn2
UI16 baseskill [ALLSKILLS+1]
UI16 skill [ALLSKILLS+1]
UI16 atrophy [ALLSKILLS+1]
UI08 lockState [ALLSKILLS+1]
SI16 karma2
SI16 fame2
SI16 guildnumber
UI16 deaths
SI08 flag
SI16 callnum
SI16 playercallnum
SI16 pagegm
SI08 fonttype
UI08 squelched
SI32 poison
SI32 poisoned
SI32 speechItem
UI08 speechMode
bool InUse
bool Saved
long SavedAt
CItemitemLayers [MAXLAYERS]
CHARLIST petsControlled
CHARLIST petFriends
ITEMLIST ownedItems
UI32 skillUsed [2]
ITEMLIST itemLayers [MAXLAYERS]

Constructor & Destructor Documentation

CChar::CChar CHARACTER   c,
bool   zeroSer = false
 

CChar::~CChar   [virtual]
 

CChar::CChar CHARACTER   c,
bool   zeroSer = false
 

virtual CChar::~CChar   [virtual]
 


Member Function Documentation

virtual SI16 CChar::ActualDexterity void   const [virtual]
 

SI16 CChar::ActualDexterity void   const [virtual]
 

virtual SI16 CChar::ActualIntelligence void   const [virtual]
 

SI16 CChar::ActualIntelligence void   const [virtual]
 

virtual SI16 CChar::ActualStrength void   const [virtual]
 

SI16 CChar::ActualStrength void   const [virtual]
 

void CChar::AddFriend CChar *   toAdd
 

void CChar::AddOwnedItem CItem *   toAdd
 

void CChar::AddOwnedItem CItem *   toAdd
 

void CChar::AddPet CChar *   toAdd
 

void CChar::AddPet CChar *   toAdd
 

void CChar::AddSelfToOwner void   [protected]
 

void CChar::AddSelfToOwner void   [protected]
 

bool CChar::AllMove void   const
 

bool CChar::AllMove void   const
 

bool CChar::BankBoxOpen void   const
 

void CChar::BreakConcentration cSocket *   sock = NULL
 

bool CChar::CanBroadcast void   const
 

bool CChar::CanBroadcast void   const
 

bool CChar::CanRun void   const
 

bool CChar::CanRun void   const
 

bool CChar::CanSnoop void   const
 

bool CChar::CanSnoop void   const
 

bool CChar::CanTrain void   const
 

bool CChar::CanTrain void   const
 

void CChar::DecHunger const SI08   amt = 1
 

void CChar::DecHunger const SI08   amt = 1
 

bool CChar::DidAttackFirst void   const
 

bool CChar::DidAttackFirst void   const
 

virtual bool CChar::DumpBody ofstream &   outStream,
SI32   mode
const [virtual]
 

bool CChar::DumpBody ofstream &   outStream,
SI32   mode
const [virtual]
 

virtual bool CChar::DumpFooter ofstream &   outStream,
SI32   mode
const [virtual]
 

bool CChar::DumpFooter ofstream &   outStream,
SI32   mode
const [virtual]
 

virtual bool CChar::DumpHeader ofstream &   outStream,
SI32   mode
const [virtual]
 

bool CChar::DumpHeader ofstream &   outStream,
SI32   mode
const [virtual]
 

void CChar::Dupe CChar &   target,
CHARACTER   c
 

void CChar::Dupe CChar &   target,
CHARACTER   c
 

void CChar::ExposeToView CHARACTER   c
 

void CChar::ExposeToView void  
 

bool CChar::FinishedItems void   const
 

bool CChar::FinishedItems void   const
 

SI32 CChar::FirstItem void   const
 

SI32 CChar::FirstItem void   const
 

CItem * CChar::FirstItemObj void   const
 

void CChar::FlushPath void  
 

void CChar::FlushPath void  
 

SI32 CChar::GetAccount void   const
 

SI32 CChar::GetAccount void   const
 

ACTREC * CChar::GetAccountObj void  
 

SI32 CChar::GetAddPart void   const
 

SI32 CChar::GetAddPart void   const
 

SI32 CChar::GetAdvObj void   const
 

SI32 CChar::GetAdvObj void   const
 

UI32 CChar::GetAntiSpamTimer void   const
 

UI32 CChar::GetAntiSpamTimer void   const
 

UI16 CChar::GetAtrophy UI08   skillToGet const
 

UI16 CChar::GetAtrophy UI08   skillToGet const
 

SI32 CChar::GetAttacker void   const
 

SI32 CChar::GetAttacker void   const
 

UI16 CChar::GetBaseSkill UI08   skillToGet const
 

UI16 CChar::GetBaseSkill UI08   skillToGet const
 

UI16 CChar::GetBeardColour void   const
 

UI08 CChar::GetBeardColour UI08   part const
 

UI16 CChar::GetBeardColour void   const
 

UI08 CChar::GetBeardColour UI08   part const
 

UI16 CChar::GetBeardStyle void   const
 

UI08 CChar::GetBeardStyle UI08   part const
 

UI16 CChar::GetBeardStyle void   const
 

UI08 CChar::GetBeardStyle UI08   part const
 

SI16 CChar::GetCallNum void   const
 

SI16 CChar::GetCallNum void   const
 

SI32 CChar::GetCarve void   const
 

SI32 CChar::GetCarve void   const
 

SI08 CChar::GetCasting void   const
 

SI08 CChar::GetCasting void   const
 

SI08 CChar::GetCell void   const
 

SI08 CChar::GetCell void   const
 

UI08 CChar::GetCommandLevel void   const
 

UI08 CChar::GetCommandLevel void   const
 

SI32 CChar::GetCrimFlag void   const
 

SI32 CChar::GetCrimFlag void   const
 

UI16 CChar::GetDeaths void   const
 

UI16 CChar::GetDeaths void   const
 

virtual SI16 CChar::GetDexterity void   const [virtual]
 

Reimplemented from cBaseObject.

SI16 CChar::GetDexterity void   const [virtual]
 

Reimplemented from cBaseObject.

SI08 CChar::GetDir2 void   const
 

SI08 CChar::GetDir2 void   const
 

SI08 CChar::GetDispZ void   const
 

SI08 CChar::GetDispZ void   const
 

UI16 CChar::GetEmoteColour void   const
 

UI08 CChar::GetEmoteColour UI08   part const
 

UI16 CChar::GetEmoteColour void   const
 

UI08 CChar::GetEmoteColour UI08   part const
 

UI16 CChar::GetEnvokeID void   const
 

UI08 CChar::GetEnvokeID UI08   part const
 

UI16 CChar::GetEnvokeID void   const
 

UI08 CChar::GetEnvokeID UI08   part const
 

SI32 CChar::GetEnvokeItem void   const
 

SI32 CChar::GetEnvokeItem void   const
 

SI32 CChar::GetFTarg void   const
 

SI32 CChar::GetFTarg void   const
 

SI16 CChar::GetFame2 void   const
 

SI16 CChar::GetFame2 void   const
 

UI32 CChar::GetFishingTimer void   const
 

UI32 CChar::GetFishingTimer void   const
 

UI08 CChar::GetFixedLight void   const
 

UI08 CChar::GetFixedLight void   const
 

SI08 CChar::GetFlag void   const
 

SI08 CChar::GetFlag void   const
 

SI16 CChar::GetFleeAt void   const
 

SI16 CChar::GetFleeAt void   const
 

SI08 CChar::GetFlySteps void   const
 

SI08 CChar::GetFlySteps void   const
 

SI08 CChar::GetFontType void   const
 

SI08 CChar::GetFontType void   const
 

CHARLIST * CChar::GetFriendList void  
 

SI16 CChar::GetFx UI08   part const
 

SI16 CChar::GetFx UI08   part const
 

SI16 CChar::GetFy UI08   part const
 

SI16 CChar::GetFy UI08   part const
 

SI08 CChar::GetFz void   const
 

SI08 CChar::GetFz void   const
 

SERIAL CChar::GetGuarding void   const
 

UI32 CChar::GetGuildFealty void   const
 

UI32 CChar::GetGuildFealty void   const
 

SI16 CChar::GetGuildNumber void   const
 

SI16 CChar::GetGuildNumber void   const
 

const char* CChar::GetGuildTitle void   const
 

const char * CChar::GetGuildTitle void   const
 

bool CChar::GetGuildToggle void   const
 

bool CChar::GetGuildToggle void   const
 

UI16 CChar::GetHairColour void   const
 

UI08 CChar::GetHairColour UI08   part const
 

UI16 CChar::GetHairColour void   const
 

UI08 CChar::GetHairColour UI08   part const
 

UI16 CChar::GetHairStyle void   const
 

UI08 CChar::GetHairStyle UI08   part const
 

UI16 CChar::GetHairStyle void   const
 

UI08 CChar::GetHairStyle UI08   part const
 

SI08 CChar::GetHidden void   const
 

SI08 CChar::GetHidden void   const
 

UI32 CChar::GetHoldG void   const
 

UI32 CChar::GetHoldG void   const
 

SI08 CChar::GetHunger void   const
 

SI08 CChar::GetHunger void   const
 

UI32 CChar::GetHungerTime void   const
 

UI32 CChar::GetHungerTime void   const
 

UI16 CChar::GetID void   const [virtual]
 

Reimplemented from cBaseObject.

UI08 CChar::GetID UI08   part const [virtual]
 

Reimplemented from cBaseObject.

UI16 CChar::GetID void   const [virtual]
 

Reimplemented from cBaseObject.

UI08 CChar::GetID UI08   part const [virtual]
 

Reimplemented from cBaseObject.

virtual SI16 CChar::GetIntelligence void   const [virtual]
 

Reimplemented from cBaseObject.

SI16 CChar::GetIntelligence void   const [virtual]
 

Reimplemented from cBaseObject.

UI32 CChar::GetInvisTimeout void   const
 

UI32 CChar::GetInvisTimeout void   const
 

CItem* CChar::GetItemAtLayer UI08   Layer const
 

CItem * CChar::GetItemAtLayer UI08   Layer const
 

SI16 CChar::GetKarma2 void   const
 

SI16 CChar::GetKarma2 void   const
 

const char* CChar::GetLastOn void   const
 

const char * CChar::GetLastOn void   const
 

SI32 CChar::GetLogout void   const
 

SI32 CChar::GetLogout void   const
 

SI32 CChar::GetMaking void   const
 

SI32 CChar::GetMaking void   const
 

SI16 CChar::GetMana2 void   const
 

SI16 CChar::GetMana2 void   const
 

UI08 CChar::GetMed void   const
 

UI08 CChar::GetMed void   const
 

SI32 CChar::GetMurderRate void   const
 

SI32 CChar::GetMurderRate void   const
 

SI32 CChar::GetMuteTime void   const
 

SI32 CChar::GetMuteTime void   const
 

SI16 CChar::GetNPCAiType void   const
 

SI16 CChar::GetNPCAiType void   const
 

UI32 CChar::GetNextAct void   const
 

UI32 CChar::GetNextAct void   const
 

UI32 CChar::GetNpcMoveTime void   const
 

UI32 CChar::GetNpcMoveTime void   const
 

SI08 CChar::GetNpcWander void   const
 

SI08 CChar::GetNpcWander void   const
 

SI32 CChar::GetObjectDelay void   const
 

SI32 CChar::GetObjectDelay void   const
 

SI08 CChar::GetOldNpcWander void   const
 

SI08 CChar::GetOldNpcWander void   const
 

SI16 CChar::GetOldX void   const
 

SI16 CChar::GetOldY void   const
 

SI08 CChar::GetOldZ void   const
 

UI16 CChar::GetOrgID void   const
 

UI08 CChar::GetOrgID UI08   part const
 

UI16 CChar::GetOrgID void   const
 

UI08 CChar::GetOrgID UI08   part const
 

const char* CChar::GetOrgName void   const
 

const char * CChar::GetOrgName void   const
 

UI16 CChar::GetOrgSkin void   const
 

UI08 CChar::GetOrgSkin UI08   part const
 

UI16 CChar::GetOrgSkin void   const
 

UI08 CChar::GetOrgSkin UI08   part const
 

ITEMLIST* CChar::GetOwnedItems void  
 

ITEMLIST * CChar::GetOwnedItems void  
 

SI32 CChar::GetPackItem void   const
 

SI32 CChar::GetPackItem void   const
 

CItem* CChar::GetPackItemObj void   const
 

CItem * CChar::GetPackItemObj void   const
 

SI16 CChar::GetPageGM void   const
 

SI16 CChar::GetPageGM void   const
 

CHARLIST* CChar::GetPetList void  
 

CHARLIST * CChar::GetPetList void  
 

SI16 CChar::GetPlayerCallNum void   const
 

SI16 CChar::GetPlayerCallNum void   const
 

SI32 CChar::GetPoison void   const
 

SI32 CChar::GetPoison void   const
 

UI32 CChar::GetPoisonSerial void   const
 

UI32 CChar::GetPoisonSerial void   const
 

UI32 CChar::GetPoisonTextTime void   const
 

UI32 CChar::GetPoisonTextTime void   const
 

UI32 CChar::GetPoisonTime void   const
 

UI32 CChar::GetPoisonTime void   const
 

UI32 CChar::GetPoisonWearOffTime void   const
 

UI32 CChar::GetPoisonWearOffTime void   const
 

SI32 CChar::GetPoisoned void   const
 

SI32 CChar::GetPoisoned void   const
 

UI08 CChar::GetPostType void   const
 

UI08 CChar::GetPostType void   const
 

UI08 CChar::GetPriv void   const
 

UI08 CChar::GetPriv void   const
 

UI08 CChar::GetPriv2 void   const
 

UI08 CChar::GetPriv2 void   const
 

UI08 CChar::GetQuestDestRegion void   const
 

UI08 CChar::GetQuestDestRegion void   const
 

UI08 CChar::GetQuestOrigRegion void   const
 

UI08 CChar::GetQuestOrigRegion void   const
 

UI08 CChar::GetQuestType void   const
 

UI08 CChar::GetQuestType void   const
 

RACEID CChar::GetRaceGate void   const
 

RACEID CChar::GetRaceGate void   const
 

bool CChar::GetReactiveArmour void   const
 

bool CChar::GetReactiveArmour void   const
 

SI16 CChar::GetReattackAt void   const
 

SI16 CChar::GetReattackAt void   const
 

UI32 CChar::GetRegen UI08   part const
 

UI32 CChar::GetRegen UI08   part const
 

UI08 CChar::GetRegion void   const
 

UI08 CChar::GetRegion void   const
 

bool CChar::GetRemove void   const
 

bool CChar::GetRemove void   const
 

UI08 CChar::GetRobe UI08   part const
 

UI32 CChar::GetRobe void   const
 

UI08 CChar::GetRobe UI08   part const
 

UI32 CChar::GetRobe void   const
 

UI08 CChar::GetRunning void   const
 

UI08 CChar::GetRunning void   const
 

SI32 CChar::GetSavedAt void   const
 

SI32 CChar::GetSavedAt void   const
 

UI16 CChar::GetSayColour void   const
 

UI08 CChar::GetSayColour UI08   part const
 

UI16 CChar::GetSayColour void   const
 

UI08 CChar::GetSayColour UI08   part const
 

bool CChar::GetSingClickSer void   const
 

bool CChar::GetSingClickSer void   const
 

UI16 CChar::GetSkill UI08   skillToGet const
 

UI16 CChar::GetSkill UI08   skillToGet const
 

UI32 CChar::GetSkillDelay void   const
 

UI32 CChar::GetSkillDelay void   const
 

UI08 CChar::GetSkillLock UI08   skillToGet const
 

UI08 CChar::GetSkillLock UI08   skillToGet const
 

UI16 CChar::GetSkin void   const
 

UI08 CChar::GetSkin UI08   part const
 

UI16 CChar::GetSkin void   const
 

UI08 CChar::GetSkin UI08   part const
 

SI32 CChar::GetSmeltItem void   const
 

SI32 CChar::GetSmeltItem void   const
 

UI32 CChar::GetSmokeDisplayTimer void   const
 

UI32 CChar::GetSmokeDisplayTimer void   const
 

UI32 CChar::GetSmokeTimer void   const
 

UI32 CChar::GetSmokeTimer void   const
 

SI16 CChar::GetSpAttack void   const
 

SI16 CChar::GetSpAttack void   const
 

SI08 CChar::GetSpDelay void   const
 

SI08 CChar::GetSpDelay void   const
 

UI32 CChar::GetSpaTimer void   const
 

UI32 CChar::GetSpaTimer void   const
 

SI08 CChar::GetSpeech void   const
 

SI08 CChar::GetSpeech void   const
 

SI32 CChar::GetSpeechItem void   const
 

SI32 CChar::GetSpeechItem void   const
 

UI08 CChar::GetSpeechMode void   const
 

UI08 CChar::GetSpeechMode void   const
 

SI16 CChar::GetSpellAction void   const
 

SI16 CChar::GetSpellAction void   const
 

SI08 CChar::GetSpellCast void   const
 

SI08 CChar::GetSpellCast void   const
 

SI32 CChar::GetSpellTime void   const
 

SI32 CChar::GetSpellTime void   const
 

UI32 CChar::GetSpiritSpeakTimer void   const
 

UI32 CChar::GetSpiritSpeakTimer void   const
 

UI08 CChar::GetSplit void   const
 

UI08 CChar::GetSplit void   const
 

UI08 CChar::GetSplitChance void   const
 

UI08 CChar::GetSplitChance void   const
 

UI08 CChar::GetSquelched void   const
 

UI08 CChar::GetSquelched void   const
 

SI16 CChar::GetStamina2 void   const
 

SI16 CChar::GetStamina2 void   const
 

SI08 CChar::GetStealth void   const
 

SI08 CChar::GetStealth void   const
 

UI08 CChar::GetStep void   const
 

UI08 CChar::GetStep void   const
 

virtual SI16 CChar::GetStrength void   const [virtual]
 

Reimplemented from cBaseObject.

SI16 CChar::GetStrength void   const [virtual]
 

Reimplemented from cBaseObject.

UI32 CChar::GetSummonTimer void   const
 

UI32 CChar::GetSummonTimer void   const
 

SI32 CChar::GetSwingTarg void   const
 

SI32 CChar::GetSwingTarg void   const
 

SI32 CChar::GetTailItem void   const
 

SI32 CChar::GetTailItem void   const
 

SI16 CChar::GetTaming void   const
 

SI16 CChar::GetTaming void   const
 

SI32 CChar::GetTarg void   const
 

SI32 CChar::GetTarg void   const
 

SI32 CChar::GetTimeout void   const
 

SI32 CChar::GetTimeout void   const
 

UI08 CChar::GetTown void   const
 

UI08 CChar::GetTown void   const
 

SI08 CChar::GetTownPriv void   const
 

SI08 CChar::GetTownPriv void   const
 

bool CChar::GetTownTitle void   const
 

bool CChar::GetTownTitle void   const
 

UI08 CChar::GetTownVote UI08   part const
 

UI32 CChar::GetTownVote void   const
 

UI08 CChar::GetTownVote UI08   part const
 

UI32 CChar::GetTownVote void   const
 

UI32 CChar::GetTrackingDisplayTimer void   const
 

UI32 CChar::GetTrackingDisplayTimer void   const
 

UI32 CChar::GetTrackingTarget void   const
 

UI32 CChar::GetTrackingTarget void   const
 

UI32 CChar::GetTrackingTargets UI08   targetNum const
 

UI32 CChar::GetTrackingTargets UI08   targetNum const
 

UI32 CChar::GetTrackingTimer void   const
 

UI32 CChar::GetTrackingTimer void   const
 

UI32 CChar::GetTrainer void   const
 

UI32 CChar::GetTrainer void   const
 

UI08 CChar::GetTrainingPlayerIn void   const
 

UI08 CChar::GetTrainingPlayerIn void   const
 

TIMERVAL CChar::GetWeathDamage UI08   part const
 

TIMERVAL CChar::GetWeathDamage UI08   part const
 

SI16 CChar::GetWeight void   const
 

SI16 CChar::GetWeight void   const
 

UI16 CChar::GetxID void   const
 

UI08 CChar::GetxID UI08   part const
 

UI16 CChar::GetxID void   const
 

UI08 CChar::GetxID UI08   part const
 

UI16 CChar::GetxSkin void   const
 

UI08 CChar::GetxSkin UI08   part const
 

UI16 CChar::GetxSkin void   const
 

UI08 CChar::GetxSkin UI08   part const
 

virtual bool CChar::HandleLine char *   tag,
char *   data
[virtual]
 

Reimplemented from cBaseObject.

bool CChar::HandleLine char *   tag,
char *   data
[virtual]
 

Reimplemented from cBaseObject.

void CChar::HideFromView CHARACTER   c
 

void CChar::HideFromView void  
 

virtual void CChar::IncDexterity2 SI16   toAdd = 1 [virtual]
 

void CChar::IncDexterity2 SI16   toAdd = 1 [virtual]
 

virtual void CChar::IncIntelligence2 SI16   toAdd = 1 [virtual]
 

void CChar::IncIntelligence2 SI16   toAdd = 1 [virtual]
 

virtual void CChar::IncStrength2 SI16   toAdd = 1 [virtual]
 

void CChar::IncStrength2 SI16   toAdd = 1 [virtual]
 

bool CChar::IsAtWar void   const
 

bool CChar::IsAtWar void   const
 

SI08 CChar::IsBlocked void   const
 

SI08 CChar::IsBlocked void   const
 

bool CChar::IsCounselor void   const
 

bool CChar::IsCounselor void   const
 

virtual bool CChar::IsCriminal void   const [virtual]
 

bool CChar::IsCriminal void   const [virtual]
 

bool CChar::IsDead void   const
 

bool CChar::IsDead void   const
 

bool CChar::IsDispellable void   const
 

bool CChar::IsDispellable void   const
 

bool CChar::IsFrozen void   const
 

bool CChar::IsFrozen void   const
 

bool CChar::IsGM void   const
 

bool CChar::IsGM void   const
 

bool CChar::IsGMPageable void   const
 

bool CChar::IsGMPageable void   const
 

bool CChar::IsGuarded void   const
 

bool CChar::IsGuarded void   const
 

bool CChar::IsInUse void   const
 

bool CChar::IsInUse void   const
 

void CChar::IsIncognito bool   newValue
 

bool CChar::IsIncognito void   const
 

void CChar::IsIncognito bool   newValue
 

bool CChar::IsIncognito void   const
 

virtual bool CChar::IsInnocent void   const [virtual]
 

bool CChar::IsInnocent void   const [virtual]
 

bool CChar::IsInvulnerable void   const
 

bool CChar::IsInvulnerable void   const
 

bool CChar::IsJailed void   const
 

bool CChar::IsMounted void   const
 

virtual bool CChar::IsMurderer void   const [virtual]
 

bool CChar::IsMurderer void   const [virtual]
 

bool CChar::IsNpc void   const
 

bool CChar::IsNpc void   const
 

bool CChar::IsOnHorse void   const
 

bool CChar::IsOnHorse void   const
 

bool CChar::IsPermHidden void   const
 

bool CChar::IsPermHidden void   const
 

bool CChar::IsPermReflected void   const
 

bool CChar::IsPermReflected void   const
 

void CChar::IsPolymorphed bool   newValue
 

bool CChar::IsPolymorphed void   const
 

void CChar::IsPolymorphed bool   newValue
 

bool CChar::IsPolymorphed void   const
 

bool CChar::IsSaved void   const
 

bool CChar::IsSaved void   const
 

bool CChar::IsShop void   const
 

bool CChar::IsShop void   const
 

bool CChar::IsTamed void   const
 

bool CChar::IsTamed void   const
 

virtual bool CChar::IsUsingPotion void   const [virtual]
 

bool CChar::IsUsingPotion void   const [virtual]
 

bool CChar::IsValidMount void   const
 

bool CChar::IsValidMount void   const
 

virtual bool CChar::Load ifstream &   inStream,
int   mode,
int   arrayOffset
[virtual]
 

Reimplemented from cBaseObject.

bool CChar::Load ifstream &   inStream,
int   mode,
int   arrayOffset
[virtual]
 

Reimplemented from cBaseObject.

void CChar::MayLevitate bool   newValue
 

bool CChar::MayLevitate void   const
 

void CChar::MayLevitate bool   newValue
 

bool CChar::MayLevitate void   const
 

SI32 CChar::NextItem void   const
 

SI32 CChar::NextItem void   const
 

CItem * CChar::NextItemObj void   const
 

bool CChar::NoNeedMana void   const
 

bool CChar::NoNeedMana void   const
 

bool CChar::NoNeedReags void   const
 

bool CChar::NoNeedReags void   const
 

bool CChar::NoSkillTitles void   const
 

bool CChar::NoSkillTitles void   const
 

SI32 CChar::NumItems void   const
 

SI32 CChar::NumItems void   const
 

UI08 CChar::PopDirection void  
 

UI08 CChar::PopDirection void  
 

virtual void CChar::PostLoadProcessing SI32   index [virtual]
 

Reimplemented from cBaseObject.

void CChar::PostLoadProcessing SI32   index [virtual]
 

Reimplemented from cBaseObject.

void CChar::PushDirection UI08   newDir
 

void CChar::PushDirection UI08   newDir
 

void CChar::RemoveFriend CChar *   toRemove
 

void CChar::RemoveFromSight void  
 

void CChar::RemoveFromSight void  
 

void CChar::RemoveOwnedItem CItem *   toRemove
 

void CChar::RemoveOwnedItem CItem *   toRemove
 

void CChar::RemovePet CChar *   toRemove
 

void CChar::RemovePet CChar *   toRemove
 

void CChar::RemoveSelfFromOwner void   [protected]
 

void CChar::RemoveSelfFromOwner void   [protected]
 

virtual bool CChar::Save ofstream &   outStream,
SI32   mode
const [virtual]
 

bool CChar::Save ofstream &   outStream,
SI32   mode
const [virtual]
 

void CChar::SendToSocket cSocket *   s,
bool   sendDispZ,
CChar *   c
 

void CChar::SetAccount SI32   newVal
 

void CChar::SetAccount SI32   newVal
 

void CChar::SetAccountObj ACTREC *   tObj
 

void CChar::SetAddPart SI32   newValue
 

void CChar::SetAddPart SI32   newValue
 

void CChar::SetAdvObj SI32   newValue
 

void CChar::SetAdvObj SI32   newValue
 

void CChar::SetAllMove bool   newValue
 

void CChar::SetAllMove bool   newValue
 

void CChar::SetAntiSpamTimer UI32   newValue
 

void CChar::SetAntiSpamTimer UI32   newValue
 

void CChar::SetAtrophy UI16   newValue,
UI08   skillToSet
 

void CChar::SetAtrophy UI16   newValue,
UI08   skillToSet
 

void CChar::SetAttackFirst bool   newValue
 

void CChar::SetAttackFirst bool   newValue
 

void CChar::SetAttacker SI32   newValue
 

void CChar::SetAttacker SI32   newValue
 

void CChar::SetBankBoxOpen bool   newValue
 

void CChar::SetBaseSkill UI16   newSkillValue,
UI08   skillToSet
 

void CChar::SetBaseSkill UI16   newSkillValue,
UI08   skillToSet
 

void CChar::SetBeardColour UI16   value
 

void CChar::SetBeardColour UI08   value,
UI08   part
 

void CChar::SetBeardColour UI16   value
 

void CChar::SetBeardColour UI08   value,
UI08   part
 

void CChar::SetBeardStyle UI16   value
 

void CChar::SetBeardStyle UI08   value,
UI08   part
 

void CChar::SetBeardStyle UI16   value
 

void CChar::SetBeardStyle UI08   value,
UI08   part
 

void CChar::SetBlocked SI08   newValue
 

void CChar::SetBlocked SI08   newValue
 

void CChar::SetBroadcast bool   newValue
 

void CChar::SetBroadcast bool   newValue
 

void CChar::SetCallNum SI16   newValue
 

void CChar::SetCallNum SI16   newValue
 

void CChar::SetCanTrain bool   newValue
 

void CChar::SetCanTrain bool   newValue
 

void CChar::SetCarve SI32   newValue
 

void CChar::SetCarve SI32   newValue
 

void CChar::SetCasting SI08   newValue
 

void CChar::SetCasting SI08   newValue
 

void CChar::SetCell SI08   newVal
 

void CChar::SetCell SI08   newVal
 

void CChar::SetCommandLevel UI08   newValue
 

void CChar::SetCommandLevel UI08   newValue
 

void CChar::SetCounselor bool   newValue
 

void CChar::SetCounselor bool   newValue
 

void CChar::SetCrimFlag SI32   newValue
 

void CChar::SetCrimFlag SI32   newValue
 

void CChar::SetDead bool   newValue
 

void CChar::SetDead bool   newValue
 

void CChar::SetDeaths UI16   newVal
 

void CChar::SetDeaths UI16   newVal
 

void CChar::SetDir2 SI08   newValue
 

void CChar::SetDir2 SI08   newValue
 

void CChar::SetDispZ SI08   newZ
 

void CChar::SetDispZ SI08   newZ
 

void CChar::SetDispellable bool   newValue
 

void CChar::SetDispellable bool   newValue
 

void CChar::SetEmoteColour UI16   newValue
 

void CChar::SetEmoteColour UI08   value,
UI08   part
 

void CChar::SetEmoteColour UI16   newValue
 

void CChar::SetEmoteColour UI08   value,
UI08   part
 

void CChar::SetEnvokeID UI16   newValue
 

void CChar::SetEnvokeID UI08   value,
UI08   part
 

void CChar::SetEnvokeID UI16   newValue
 

void CChar::SetEnvokeID UI08   value,
UI08   part
 

void CChar::SetEnvokeItem SI32   newValue
 

void CChar::SetEnvokeItem SI32   newValue
 

void CChar::SetFTarg SI32   newTarg
 

void CChar::SetFTarg SI32   newTarg
 

void CChar::SetFame2 SI16   newVal
 

void CChar::SetFame2 SI16   newVal
 

void CChar::SetFishingTimer UI32   newValue
 

void CChar::SetFishingTimer UI32   newValue
 

void CChar::SetFixedLight UI08   newVal
 

void CChar::SetFixedLight UI08   newVal
 

void CChar::SetFlag SI08   newValue
 

void CChar::SetFlag SI08   newValue
 

void CChar::SetFleeAt SI16   newValue
 

void CChar::SetFleeAt SI16   newValue
 

void CChar::SetFlySteps SI08   newValue
 

void CChar::SetFlySteps SI08   newValue
 

void CChar::SetFontType SI08   newType
 

void CChar::SetFontType SI08   newType
 

void CChar::SetFrozen bool   newValue
 

void CChar::SetFrozen bool   newValue
 

void CChar::SetFx SI16   newVal,
UI08   part
 

void CChar::SetFx SI16   newVal,
UI08   part
 

void CChar::SetFy SI16   newVal,
UI08   part
 

void CChar::SetFy SI16   newVal,
UI08   part
 

void CChar::SetFz SI08   newVal
 

void CChar::SetFz SI08   newVal
 

void CChar::SetGM bool   newValue
 

void CChar::SetGM bool   newValue
 

void CChar::SetGMPageable bool   newValue
 

void CChar::SetGMPageable bool   newValue
 

void CChar::SetGuarded bool   newValue
 

void CChar::SetGuarded bool   newValue
 

void CChar::SetGuarding SERIAL   newValue
 

void CChar::SetGuildFealty UI32   newValue
 

void CChar::SetGuildFealty UI32   newValue
 

void CChar::SetGuildNumber SI16   newValue
 

void CChar::SetGuildNumber SI16   newValue
 

void CChar::SetGuildTitle const char *   newValue
 

void CChar::SetGuildTitle const char *   newValue
 

void CChar::SetGuildToggle bool   newValue
 

void CChar::SetGuildToggle bool   newValue
 

void CChar::SetHairColour UI16   value
 

void CChar::SetHairColour UI08   value,
UI08   part
 

void CChar::SetHairColour UI16   value
 

void CChar::SetHairColour UI08   value,
UI08   part
 

void CChar::SetHairStyle UI16   value
 

void CChar::SetHairStyle UI08   value,
UI08   part
 

void CChar::SetHairStyle UI16   value
 

void CChar::SetHairStyle UI08   value,
UI08   part
 

void CChar::SetHidden SI08   newValue
 

void CChar::SetHidden SI08   newValue
 

void CChar::SetHoldG UI32   newValue
 

void CChar::SetHoldG UI32   newValue
 

void CChar::SetHunger SI08   newValue
 

void CChar::SetHunger SI08   newValue
 

void CChar::SetHungerTime SI32   newValue
 

void CChar::SetHungerTime SI32   newValue
 

void CChar::SetInUse bool   newValue
 

void CChar::SetInUse bool   newValue
 

void CChar::SetInvisTimeout SI32   newValue
 

void CChar::SetInvisTimeout SI32   newValue
 

void CChar::SetInvulnerable bool   newValue
 

void CChar::SetInvulnerable bool   newValue
 

void CChar::SetKarma2 SI16   newVal
 

void CChar::SetKarma2 SI16   newVal
 

void CChar::SetLastOn const char *   newValue
 

void CChar::SetLastOn const char *   newValue
 

void CChar::SetLocation struct point3 &   targ
 

void CChar::SetLocation SI16   newX,
SI16   newY,
SI08   newZ
[virtual]
 

Reimplemented from cBaseObject.

void CChar::SetLocation SI16   newX,
SI16   newY,
SI08   newZ,
SI08   newDispZ
 

void CChar::SetLocation struct point3 &   targ
 

void CChar::SetLocation SI16   newX,
SI16   newY,
SI08   newZ
[virtual]
 

Reimplemented from cBaseObject.

void CChar::SetLocation SI16   newX,
SI16   newY,
SI08   newZ,
SI08   newDispZ
 

void CChar::SetLogout SI32   newValue
 

void CChar::SetLogout SI32   newValue
 

void CChar::SetMaking SI32   newValue
 

void CChar::SetMaking SI32   newValue
 

void CChar::SetMana2 SI16   newVal
 

void CChar::SetMana2 SI16   newVal
 

void CChar::SetMed UI08   newValue
 

void CChar::SetMed UI08   newValue
 

void CChar::SetMurderRate SI32   newValue
 

void CChar::SetMurderRate SI32   newValue
 

void CChar::SetMuteTime SI32   newValue
 

void CChar::SetMuteTime SI32   newValue
 

void CChar::SetNPCAiType SI16   newValue
 

void CChar::SetNPCAiType SI16   newValue
 

void CChar::SetNextAct UI32   newValue
 

void CChar::SetNextAct UI32   newValue
 

void CChar::SetNoNeedMana bool   newValue
 

void CChar::SetNoNeedMana bool   newValue
 

void CChar::SetNoNeedReags bool   newValue
 

void CChar::SetNoNeedReags bool   newValue
 

void CChar::SetNpc bool   newVal
 

void CChar::SetNpc bool   newVal
 

void CChar::SetNpcMoveTime UI32   newValue
 

void CChar::SetNpcMoveTime UI32   newValue
 

void CChar::SetNpcWander SI08   newValue
 

void CChar::SetNpcWander SI08   newValue
 

void CChar::SetObjectDelay SI32   newValue
 

void CChar::SetObjectDelay SI32   newValue
 

void CChar::SetOldNpcWander SI08   newValue
 

void CChar::SetOldNpcWander SI08   newValue
 

void CChar::SetOldX SI16   oldXToSet
 

void CChar::SetOldY SI16   oldYToSet
 

void CChar::SetOldZ SI08   oldZToSet
 

void CChar::SetOnHorse bool   newValue
 

void CChar::SetOnHorse bool   newValue
 

void CChar::SetOrgID UI16   value
 

void CChar::SetOrgID UI08   value,
UI08   part
 

void CChar::SetOrgID UI16   value
 

void CChar::SetOrgID UI08   value,
UI08   part
 

void CChar::SetOrgName const char *   newName
 

void CChar::SetOrgName const char *   newName
 

void CChar::SetOrgSkin UI16   value
 

void CChar::SetOrgSkin UI08   value,
UI08   part
 

void CChar::SetOrgSkin UI16   value
 

void CChar::SetOrgSkin UI08   value,
UI08   part
 

void CChar::SetOwner UI32   newValue
 

void CChar::SetOwner UI08   value,
UI08   part
 

void CChar::SetOwner UI32   newValue
 

void CChar::SetPackItem SI32   newVal
 

void CChar::SetPackItem SI32   newVal
 

void CChar::SetPageGM SI16   newValue
 

void CChar::SetPageGM SI16   newValue
 

void CChar::SetPermHidden bool   newValue
 

void CChar::SetPermHidden bool   newValue
 

void CChar::SetPermReflected bool   newValue
 

void CChar::SetPermReflected bool   newValue
 

void CChar::SetPlayerCallNum SI16   newValue
 

void CChar::SetPlayerCallNum SI16   newValue
 

void CChar::SetPoison SI32   newValue
 

void CChar::SetPoison SI32   newValue
 

void CChar::SetPoisonSerial UI32   newValue
 

void CChar::SetPoisonSerial UI32   newValue
 

void CChar::SetPoisonTextTime UI32   newValue
 

void CChar::SetPoisonTextTime UI32   newValue
 

void CChar::SetPoisonTime UI32   newValue
 

void CChar::SetPoisonTime UI32   newValue
 

void CChar::SetPoisonWearOffTime UI32   newValue
 

void CChar::SetPoisonWearOffTime UI32   newValue
 

void CChar::SetPoisoned SI32   newValue
 

void CChar::SetPoisoned SI32   newValue
 

void CChar::SetPostType UI08   newValue
 

void CChar::SetPostType UI08   newValue
 

void CChar::SetPriv UI08   newValue
 

void CChar::SetPriv UI08   newValue
 

void CChar::SetPriv2 UI08   newValue
 

void CChar::SetPriv2 UI08   newValue
 

void CChar::SetQuestDestRegion UI08   newValue
 

void CChar::SetQuestDestRegion UI08   newValue
 

void CChar::SetQuestOrigRegion UI08   newValue
 

void CChar::SetQuestOrigRegion UI08   newValue
 

void CChar::SetQuestType UI08   newValue
 

void CChar::SetQuestType UI08   newValue
 

void CChar::SetRaceGate RACEID   newValue
 

void CChar::SetRaceGate RACEID   newValue
 

void CChar::SetReactiveArmour bool   newValue
 

void CChar::SetReactiveArmour bool   newValue
 

void CChar::SetReattackAt SI16   newValue
 

void CChar::SetReattackAt SI16   newValue
 

void CChar::SetRegen UI32   newValue,
UI08   part
 

void CChar::SetRegen UI32   newValue,
UI08   part
 

void CChar::SetRegion UI08   newValue
 

void CChar::SetRegion UI08   newValue
 

void CChar::SetRemove bool   newValue
 

void CChar::SetRemove bool   newValue
 

void CChar::SetRobe UI32   newValue
 

void CChar::SetRobe UI08   value,
UI08   part
 

void CChar::SetRobe UI32   newValue
 

void CChar::SetRun bool   newValue
 

void CChar::SetRun bool   newValue
 

void CChar::SetRunning UI08   newValue
 

void CChar::SetRunning UI08   newValue
 

void CChar::SetSaved bool   newValue
 

void CChar::SetSaved bool   newValue
 

void CChar::SetSavedAt SI32   newValue
 

void CChar::SetSavedAt SI32   newValue
 

void CChar::SetSayColour UI16   newValue
 

void CChar::SetSayColour UI08   value,
UI08   part
 

void CChar::SetSayColour UI16   newValue
 

void CChar::SetSayColour UI08   value,
UI08   part
 

void CChar::SetSerial UI08   newSerial,
UI08   newPart,
CHARACTER   c
 

void CChar::SetSerial UI32   newSerial,
CHARACTER   c
 

void CChar::SetSerial UI32   newSerial,
CHARACTER   c
 

void CChar::SetShop bool   newVal
 

void CChar::SetShop bool   newVal
 

void CChar::SetSingClickSer bool   newValue
 

void CChar::SetSingClickSer bool   newValue
 

void CChar::SetSkill UI16   newSkillValue,
UI08   skillToSet
 

void CChar::SetSkill UI16   newSkillValue,
UI08   skillToSet
 

void CChar::SetSkillDelay UI32   newValue
 

void CChar::SetSkillDelay UI32   newValue
 

void CChar::SetSkillLock UI08   newSkillValue,
UI08   skillToSet
 

void CChar::SetSkillLock UI08   newSkillValue,
UI08   skillToSet
 

void CChar::SetSkillTitles bool   newValue
 

void CChar::SetSkillTitles bool   newValue
 

void CChar::SetSkin UI16   value
 

void CChar::SetSkin UI08   value,
UI08   part
 

void CChar::SetSkin UI16   value
 

void CChar::SetSkin UI08   value,
UI08   part
 

void CChar::SetSmeltItem SI32   newValue
 

void CChar::SetSmeltItem SI32   newValue
 

void CChar::SetSmokeDisplayTimer UI32   newValue
 

void CChar::SetSmokeDisplayTimer UI32   newValue
 

void CChar::SetSmokeTimer UI32   newValue
 

void CChar::SetSmokeTimer UI32   newValue
 

void CChar::SetSnoop bool   newValue
 

void CChar::SetSnoop bool   newValue
 

void CChar::SetSpAttack SI16   newValue
 

void CChar::SetSpAttack SI16   newValue
 

void CChar::SetSpDelay SI08   newValue
 

void CChar::SetSpDelay SI08   newValue
 

void CChar::SetSpaTimer UI32   newValue
 

void CChar::SetSpaTimer UI32   newValue
 

void CChar::SetSpawn UI32   newValue,
CHARACTER   c
 

void CChar::SetSpawn UI08   newVal,
UI08   part,
CHARACTER   c
 

void CChar::SetSpawn UI32   newValue,
CHARACTER   c
 

void CChar::SetSpawn UI08   newVal,
UI08   part,
CHARACTER   c
 

void CChar::SetSpeechItem SI32   newValue
 

void CChar::SetSpeechItem SI32   newValue
 

void CChar::SetSpeechMode UI08   newValue
 

void CChar::SetSpeechMode UI08   newValue
 

void CChar::SetSpellAction SI16   newValue
 

void CChar::SetSpellAction SI16   newValue
 

void CChar::SetSpellCast SI08   newValue
 

void CChar::SetSpellCast SI08   newValue
 

void CChar::SetSpellTime UI32   newValue
 

void CChar::SetSpellTime UI32   newValue
 

void CChar::SetSpiritSpeakTimer UI32   newValue
 

void CChar::SetSpiritSpeakTimer UI32   newValue
 

void CChar::SetSplit UI08   newValue
 

void CChar::SetSplit UI08   newValue
 

void CChar::SetSplitChance UI08   newValue
 

void CChar::SetSplitChance UI08   newValue
 

void CChar::SetSquelched UI08   newValue
 

void CChar::SetSquelched UI08   newValue
 

void CChar::SetStamina2 SI16   newVal
 

void CChar::SetStamina2 SI16   newVal
 

void CChar::SetStealth SI08   newValue
 

void CChar::SetStealth SI08   newValue
 

void CChar::SetStep UI08   newValue
 

void CChar::SetStep UI08   newValue
 

void CChar::SetSummonTimer UI32   newValue
 

void CChar::SetSummonTimer UI32   newValue
 

void CChar::SetSwingTarg SI32   newValue
 

void CChar::SetSwingTarg SI32   newValue
 

void CChar::SetTailItem SI32   newValue
 

void CChar::SetTailItem SI32   newValue
 

void CChar::SetTamed bool   newValue
 

void CChar::SetTamed bool   newValue
 

void CChar::SetTaming SI16   newValue
 

void CChar::SetTaming SI16   newValue
 

void CChar::SetTarg SI32   newTarg
 

void CChar::SetTarg SI32   newTarg
 

void CChar::SetTimeout SI32   newValue
 

void CChar::SetTimeout SI32   newValue
 

void CChar::SetTown UI08   newValue
 

void CChar::SetTown UI08   newValue
 

void CChar::SetTownTitle bool   newValue
 

void CChar::SetTownTitle bool   newValue
 

void CChar::SetTownVote UI32   newValue
 

void CChar::SetTownVote UI08   newValue,
UI08   part
 

void CChar::SetTownVote UI32   newValue
 

void CChar::SetTownVote UI08   newValue,
UI08   part
 

void CChar::SetTownpriv SI08   newValue
 

void CChar::SetTownpriv SI08   newValue
 

void CChar::SetTrackingDisplayTimer UI32   newValue
 

void CChar::SetTrackingDisplayTimer UI32   newValue
 

void CChar::SetTrackingTarget UI32   newValue
 

void CChar::SetTrackingTarget UI32   newValue
 

void CChar::SetTrackingTargets UI32   newValue,
UI08   targetNum
 

void CChar::SetTrackingTargets UI32   newValue,
UI08   targetNum
 

void CChar::SetTrackingTimer UI32   newValue
 

void CChar::SetTrackingTimer UI32   newValue
 

void CChar::SetTrainer UI32   newValue
 

void CChar::SetTrainer UI32   newValue
 

void CChar::SetTrainingPlayerIn UI08   newValue
 

void CChar::SetTrainingPlayerIn UI08   newValue
 

void CChar::SetUsingPotion bool   newVal
 

void CChar::SetUsingPotion bool   newVal
 

void CChar::SetViewHouseAsIcon bool   newValue
 

void CChar::SetViewHouseAsIcon bool   newValue
 

void CChar::SetWar bool   newValue
 

void CChar::SetWar bool   newValue
 

void CChar::SetWeathDamage TIMERVAL   newValue,
UI08   part
 

void CChar::SetWeathDamage TIMERVAL   newValue,
UI08   part
 

void CChar::SetWeight SI16   newVal
 

void CChar::SetWeight SI16   newVal
 

void CChar::SetxID UI16   value
 

void CChar::SetxID UI08   value,
UI08   part
 

void CChar::SetxID UI16   value
 

void CChar::SetxID UI08   value,
UI08   part
 

void CChar::SetxSkin UI16   value
 

void CChar::SetxSkin UI08   value,
UI08   part
 

void CChar::SetxSkin UI16   value
 

void CChar::SetxSkin UI08   value,
UI08   part
 

void CChar::SkillUsed bool   value,
UI08   skillNum
 

bool CChar::SkillUsed UI08   skillNum const
 

void CChar::SkillUsed bool   value,
UI08   skillNum
 

bool CChar::SkillUsed UI08   skillNum const
 

bool CChar::StillGotDirs void   const
 

bool CChar::StillGotDirs void   const
 

void CChar::StopSpell void  
 

void CChar::StopSpell void  
 

bool CChar::TakeOffItem UI08   Layer,
CItem *   toTakeOff
 

bool CChar::TakeOffItem UI08   Layer
 

void CChar::Teleport CHARACTER   c
 

void CChar::Teleport void  
 

void CChar::Update CHARACTER   c
 

void CChar::Update void  
 

bool CChar::ViewHouseAsIcon void   const
 

bool CChar::ViewHouseAsIcon void   const
 

bool CChar::WearItem CItem *   toWear
 

bool CChar::WearItem CItem *   toWear
 

bool CChar::isFree void   const
 

bool CChar::isFree void   const
 

bool CChar::isUnicode void   const
 

bool CChar::isUnicode void   const
 

void CChar::setFree bool   newVal
 

void CChar::setFree bool   newVal
 

void CChar::setUnicode bool   newVal
 

void CChar::setUnicode bool   newVal
 


Member Data Documentation

bool CChar::InUse [protected]
 

bool CChar::Saved [protected]
 

long CChar::SavedAt [protected]
 

SI32 CChar::account [protected]
 

SI32 CChar::addMenuLoc [protected]
 

SI32 CChar::advobj [protected]
 

UI32 CChar::antispamtimer [protected]
 

UI16 CChar::atrophy [protected]
 

SI32 CChar::attacker [protected]
 

UI16 CChar::baseskill [protected]
 

UI16 CChar::beardcolour [protected]
 

UI16 CChar::beardstyle [protected]
 

SI08 CChar::blocked [protected]
 

UI32 CChar::bools [protected]
 

SI16 CChar::callnum [protected]
 

SI32 CChar::carve [protected]
 

SI08 CChar::casting [protected]
 

SI08 CChar::cell [protected]
 

UI08 CChar::commandLevel [protected]
 

SI32 CChar::crimflag [protected]
 

UI16 CChar::deaths [protected]
 

SI08 CChar::dir2 [protected]
 

SI08 CChar::dispz [protected]
 

UI16 CChar::emotecolor [protected]
 

UI16 CChar::envokeid [protected]
 

SI32 CChar::envokeitem [protected]
 

SI16 CChar::fame2 [protected]
 

UI32 CChar::fishingtimer [protected]
 

UI08 CChar::fixedlight [protected]
 

SI08 CChar::flag [protected]
 

SI16 CChar::fleeat [protected]
 

SI08 CChar::fly_steps [protected]
 

SI08 CChar::fonttype [protected]
 

SI32 CChar::ftarg [protected]
 

SI16 CChar::fx1 [protected]
 

SI16 CChar::fx2 [protected]
 

SI16 CChar::fy1 [protected]
 

SI16 CChar::fy2 [protected]
 

SI08 CChar::fz1 [protected]
 

SERIAL CChar::guildfealty [protected]
 

SI16 CChar::guildnumber [protected]
 

char CChar::guildtitle [protected]
 

UI16 CChar::haircolor [protected]
 

UI16 CChar::hairstyle [protected]
 

UI32 CChar::holdg [protected]
 

SI08 CChar::hunger [protected]
 

UI32 CChar::hungertime [protected]
 

UI32 CChar::invistimeout [protected]
 

ITEMLIST CChar::itemLayers[MAXLAYERS] [protected]
 

CItem* CChar::itemLayers[MAXLAYERS] [protected]
 

SI16 CChar::karma2 [protected]
 

char CChar::laston [protected]
 

UI08 CChar::lockState [protected]
 

SI32 CChar::logout [protected]
 

SI32 CChar::making [protected]
 

bool CChar::may_levitate [protected]
 

UI08 CChar::med [protected]
 

SI16 CChar::mn2 [protected]
 

SI32 CChar::murderrate [protected]
 

SI32 CChar::mutetime [protected]
 

UI32 CChar::nextact [protected]
 

SI08 CChar::npcWander [protected]
 

SI16 CChar::npcaitype [protected]
 

UI32 CChar::npcmovetime [protected]
 

SI32 CChar::objectdelay [protected]
 

SI08 CChar::oldnpcWander [protected]
 

SI16 CChar::oldx [protected]
 

SI16 CChar::oldy [protected]
 

SI08 CChar::oldz [protected]
 

UI16 CChar::orgSkin [protected]
 

UI16 CChar::orgid [protected]
 

char CChar::orgname [protected]
 

ACTREC* CChar::ourAccount [protected]
 

ITEMLIST CChar::ownedItems [protected]
 

SI32 CChar::packitem [protected]
 

SI16 CChar::pagegm [protected]
 

queue< UI08 > CChar::pathToFollow [protected]
 

CHARLIST CChar::petFriends [protected]
 

SERIAL CChar::petguarding [protected]
 

CHARLIST CChar::petsControlled [protected]
 

SI16 CChar::playercallnum [protected]
 

SI32 CChar::poison [protected]
 

SI32 CChar::poisoned [protected]
 

SERIAL CChar::poisonserial [protected]
 

UI32 CChar::poisontime [protected]
 

UI32 CChar::poisontxt [protected]
 

UI32 CChar::poisonwearofftime [protected]
 

UI08 CChar::postType [protected]
 

UI16 CChar::priv [protected]
 

UI08 CChar::questDestRegion [protected]
 

UI08 CChar::questOrigRegion [protected]
 

UI08 CChar::questType [protected]
 

RACEID CChar::raceGate [protected]
 

SI16 CChar::reattackat [protected]
 

UI32 CChar::regen [protected]
 

UI08 CChar::region [protected]
 

bool CChar::remove [protected]
 

SERIAL CChar::robe [protected]
 

UI08 CChar::running [protected]
 

UI16 CChar::saycolor [protected]
 

UI16 CChar::skill [protected]
 

UI32 CChar::skillUsed [protected]
 

UI32 CChar::skilldelay [protected]
 

SI32 CChar::smeltitem [protected]
 

UI32 CChar::smokedisplaytimer [protected]
 

UI32 CChar::smoketimer [protected]
 

SI08 CChar::spadelay [protected]
 

UI32 CChar::spatimer [protected]
 

SI16 CChar::spattack [protected]
 

SI32 CChar::speechItem [protected]
 

UI08 CChar::speechMode [protected]
 

SI08 CChar::spellCast [protected]
 

SI16 CChar::spellaction [protected]
 

SI32 CChar::spelltime [protected]
 

UI32 CChar::spiritspeaktimer [protected]
 

UI08 CChar::split [protected]
 

UI08 CChar::splitchnc [protected]
 

UI08 CChar::squelched [protected]
 

SI08 CChar::stealth [protected]
 

UI08 CChar::step [protected]
 

SI16 CChar::stm2 [protected]
 

UI32 CChar::summontimer [protected]
 

SI32 CChar::swingtarg [protected]
 

SI32 CChar::tailitem [protected]
 

SI16 CChar::taming [protected]
 

SI32 CChar::targ [protected]
 

SI32 CChar::timeout [protected]
 

UI08 CChar::town [protected]
 

SI08 CChar::townpriv [protected]
 

SERIAL CChar::townvote [protected]
 

UI32 CChar::trackingdisplaytimer [protected]
 

UI32 CChar::trackingtarget [protected]
 

UI32 CChar::trackingtargets [protected]
 

UI32 CChar::trackingtimer [protected]
 

SERIAL CChar::trainer [protected]
 

UI08 CChar::trainingplayerin [protected]
 

TIMERVAL CChar::weathDamage [protected]
 

SI16 CChar::weight [protected]
 

UI16 CChar::xid [protected]
 

UI16 CChar::xskin [protected]
 


The documentation for this class was generated from the following files:
Generated at Sun Sep 16 22:45:37 2001 for UOX3 by doxygen1.2.10 written by Dimitri van Heesch, © 1997-2001