#include <cGuild.h>
Public Methods | |
| void | Resign (cSocket *s) |
| CGuildCollection () | |
| UI32 | NumGuilds (void) const |
| GuildID | NewGuild (void) |
| CGuild * | Guild (GuildID num) const |
| CGuild * | operator[] (GuildID num) |
| void | Save (void) |
| void | Load (void) |
| GuildRelation | Compare (GuildID srcGuild, GuildID trgGuild) const |
| GuildRelation | Compare (CChar *src, CChar *trg) const |
| void | Menu (cSocket *s, short menu, GuildID trgGuild=-1, SERIAL plID=INVALIDSERIAL) |
| void | GumpInput (cSocket *s) |
| void | GumpChoice (cSocket *s) |
| void | PlaceStone (cSocket *s, CItem *deed) |
| bool | ResultInCriminal (GuildID srcGuild, GuildID trgGuild) const |
| bool | ResultInCriminal (CChar *src, CChar *trg) const |
| void | DisplayTitle (cSocket *s, CChar *src) const |
| virtual | ~CGuildCollection () |
Protected Methods | |
| void | ToggleAbbreviation (cSocket *s) |
| void | Erase (GuildID toErase) |
| GuildID | MaximumGuild (void) |
Protected Attributes | |
| GUILDLIST | gList |
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1.2.10 written by Dimitri van Heesch,
© 1997-2001