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cCommands Class Reference

#include <commands.h>

List of all members.

Public Methods

commandLevel_stGetClearance (const char *clearName)
commandLevel_stGetClearance (UI08 commandLevel)
UI16 GetColourByLevel (UI08 commandLevel)
void showQue (cSocket *s, bool isGM)
void nextCall (cSocket *s, bool isGM)
void closeCall (cSocket *s, bool isGM)
void KillSpawn (cSocket *s, int r)
void RegSpawnMax (cSocket *s, cSpawnRegion *spawnReg)
void RegSpawnNum (cSocket *s, cSpawnRegion *spawnReg, int n)
void KillAll (cSocket *s, int percent, char *sysmsg)
void AddHere (cSocket *s, SI08 z)
void Wipe (cSocket *s)
void CPage (cSocket *s, char *reason)
void GMPage (cSocket *s, char *reason)
void MakePlace (cSocket *s, int i)
void Command (cSocket *s)
void MakeShop (CChar *c)
void RemoveShop (cSocket *s)
void DyeTarget (cSocket *s)
void DupeItem (cSocket *s, CItem *i, int amount)
void Possess (cSocket *s)
void Load (void)
void Log (char *command, CChar *player1, CChar *player2, char *extraInfo)
bool CommandExists (char *cmdName)
const char * FirstCommand (void)
const char * NextCommand (void)
bool FinishedCommandList (void)
cmdtable_mapentryCommandDetails (char *cmdName)
 cCommands ()

Public Attributes

int cmd_offset

Private Methods

void InitClearance (void)

Private Attributes

vector< commandLevel_st *> clearance
CmdTableIterator cmdPointer


Constructor & Destructor Documentation

cCommands::cCommands  
 


Member Function Documentation

void cCommands::AddHere cSocket *   s,
SI08   z
 

void cCommands::CPage cSocket *   s,
char *   reason
 

void cCommands::Command cSocket *   s
 

cmdtable_mapentry * cCommands::CommandDetails char *   cmdName
 

bool cCommands::CommandExists char *   cmdName
 

void cCommands::DupeItem cSocket *   s,
CItem *   i,
int   amount
 

void cCommands::DyeTarget cSocket *   s
 

bool cCommands::FinishedCommandList void  
 

const char * cCommands::FirstCommand void  
 

void cCommands::GMPage cSocket *   s,
char *   reason
 

commandLevel_st * cCommands::GetClearance UI08   commandLevel
 

commandLevel_st * cCommands::GetClearance const char *   clearName
 

UI16 cCommands::GetColourByLevel UI08   commandLevel
 

void cCommands::InitClearance void   [private]
 

void cCommands::KillAll cSocket *   s,
int   percent,
char *   sysmsg
 

void cCommands::KillSpawn cSocket *   s,
int   r
 

void cCommands::Load void  
 

void cCommands::Log char *   command,
CChar *   player1,
CChar *   player2,
char *   extraInfo
 

void cCommands::MakePlace cSocket *   s,
int   i
 

void cCommands::MakeShop CChar *   c
 

const char * cCommands::NextCommand void  
 

void cCommands::Possess cSocket *   s
 

void cCommands::RegSpawnMax cSocket *   s,
cSpawnRegion *   spawnReg
 

void cCommands::RegSpawnNum cSocket *   s,
cSpawnRegion *   spawnReg,
int   n
 

void cCommands::RemoveShop cSocket *   s
 

void cCommands::Wipe cSocket *   s
 

void cCommands::closeCall cSocket *   s,
bool   isGM
 

void cCommands::nextCall cSocket *   s,
bool   isGM
 

void cCommands::showQue cSocket *   s,
bool   isGM
 


Member Data Documentation

vector< commandLevel_st *> cCommands::clearance [private]
 

CmdTableIterator cCommands::cmdPointer [private]
 

int cCommands::cmd_offset
 


The documentation for this class was generated from the following files:
Generated at Sun Sep 16 22:45:38 2001 for UOX3 by doxygen1.2.10 written by Dimitri van Heesch, © 1997-2001